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Course Syllabus - FALL 2009

Course Title/Number: PRM 275 Program Planning with Computer Applications

Semester Offered: Fall & Spring

Credit: 3 Semester Hour

bulletDistance Instructor: Aaron Divine, M.S.    Phone: (928) 523-7835    Fax: (928) 523-2275

Office Address: SBS West, room 268, PO Box 15016, Flagstaff, AZ 86011-5016

E-mail: aaron.divine@nau.edu

Office Hours: Mon/Wed 10:30 a.m. to 3:00 p.m. or available by appointment

Course Prerequisites: none

Course Fee: The $50 course fee covers the cost of the Active Network software license that all students will use for the computer applications assignment.

Course Description: This course introduces students to program development processes and computer applications in leisure services. Emphasis is on creating and implementing opportunities for positive leisure experiences.

Class Schedule

Required Textbooks:

Edginton, C.R., Hudson, S.D, Dieser, R. B., & Edginton, S.R.. (2004). Leisure Programming: A Service-Centered and Benefits Approach (4th ed.). Dubuque; IA, WCB/McGraw-Hill. 
ISBN: 0-07-235389-9

Recommended Additional Reading:
Csikszentmahalyi, M. (1996). Creativity flow and the Psychology of Discovery and Invention. New York. Harper Collins Publishers. 
ISBN: 0-07-092820-4 (pbk.)

On-line Textbook Ordering Options: The book citation and ISBN number are provided above. You may use the NAU Bookstore or any on-line book service, several are listed below for your convenience (these are not endorsed by the course facilitator). Please be sure to order your texts well in advance of the class date to be sure you have it in time.
bullet NAU Bookstore
bulletAmazon
bulleteCampus
bulletUsed Book Broker
bulletTextbook Prices (this free service compares prices of textbooks on the web)

Course Policies:

bulletNAU Policy Statements;
bulletClassroom Civility Statement

Course Objectives: Competencies:

bulletKnowledge of the role and content of leisure program services (NRPA 8.15).
bulletAbility to organize and conduct leisure program and services in a variety of settings (NRPA 8.16).
bulletUnderstanding of and the ability to use various leadership techniques and strategies to enhance the individual's leisure experiences for all populations, including those with special needs (NRPA 8.18).
bulletUnderstanding the concept and use of leisure resources to facilitate participant involvement (NRPA 8.19).
bulletUnderstanding of and the ability to analyze programs, services, and resources in relationship to participation requirements (NRPA 8.20).
bulletUnderstanding of procedures and techniques for assessment of leisure needs (NRPA 8.21)
bulletUnderstanding of principles and procedures for planning leisure services, resources, areas, and facilities (NRPA 8.22).
bulletKnowledge of computer applications in the leisure service field (NRPA, 7.07).
bulletUnderstanding of and ability to apply computer methods of recreation and park facility operation and maintenance (NRPA, 9A.09).
bulletKnowledge of the multiple-use of computer programs for scheduling, reservations, accounting and activity registration.

Course Structure: Web-enhanced course with discussion groups and outside assignments with community groups developing recreation program opportunities.

Course Requirements:

Tests (3)  30%
Community Project  25%
Individual Project  20%
Computer Project  25%
Total 100%

To Calculate your Grade:

1) Add the three test grades; then divide that number by 3; then multiply that number by .3;

2) Take the Community Projects assignment grade and multiply that number by .25;

3) Take the Individual Project assignment grade and multiply that number by .20;

4) Take the Computer Project assignment grade and multiply that number by .25;

5) Add the numbers from step 1, step 2, step 3 and step 4 to get your numerical grade.

6) See the information below (Grading Basis) for converting your numerical grade to a letter grade.

Grading Basis: Grades will be assigned as:

90 – 100 = A; 80 – 89 = B; 70 – 79 = C; 60 – 69 = D; less than 59 = F

NOTE: No Assignments or tests will be accepted after the posted deadlines!

Extra Credit: Extra credit can be earned by volunteering for any of the following:

bulletFlagstaff Mountain Campus Students: You may participate in ONE additional community event other than the one that was originally assigned. You must contact the Instructor for approval before participating.

 

bulletOnline Campus Distance Students: You may volunteer to help in ONE additional community event then submit a written report following with the same guidelines as required for the regular assignment (you must contact Instructor for approval before participating).

References

Blumenthal, K. J. (1990, June). NRPA Moves into the Information Age. Parks and Recreation. pp. 30-36, 84.

Carpenter, G.M. & Howe, C.Z. (1985). Programming Leisure Experiences: A Cyclical Approach. Englewood Cliffs, NJ: Prentice-Hall.

Chatfield, D., Deans, Jr., and Freshwater, D. B. (1990). Computerizing Parks and Recreation. Parks and Recreation, pp. 54-59.

Csikszentimahalyi, M. (1990). Flow: The Psychology of Optimal Experience. New York: Harper & Row, publishers

Edginton, S. R. & Edginton, C. R.(1994). Youth Programming: Promoting Quality Services. Champaign, IL, Sagamore Publishing

Edginton, C. R., Kowalski, C. L. & Randall, S. W. (2005). Youth Work: Emerging Perspectives in Youth Development. Champaign, IL, Sagamore Publishing

Edginton, C.R., Compton, D.M. & Hanson, C.J. (1980). Recreation and Leisure Programming: A Guide for the Professional. Philadelphia, PA: Saunders College.

Eisenberg, L. & Eisenberg, H. (1988). The Omnibus of Fun. Martinsville, IN: American Camping Association.

Harbin, E.O. (1986). The New Fun Encyclopedia (v 1-5). Nashville, TN: Abingdon Press.

Heywood, L.A. (1985). Recreation for Older Adults: A Program Manual. Toronto, Canada: Ministry of Tourism and Recreation.

Kamiya, A. (1985). Elementary Teacher's Handbook of Indoor and Outdoor Games. West Nyack, NY: Parker Publishing.

Mood, D., Musker, F.F., & Rink, J.E. (1991). Sports and Recreational Activities for Men and Women. St. Louis, MO: Mosby.

Moore, A.C. (1992). The Game Finder: A Leader's Guide to Great Activities. State College, PA: Venture Publishing.

Powers, P. (1991). The Activity Gourmet. State College, PA: Venture Publishing.

Rossman, J.R. (1989). Recreation Programming: Designing Leisure Experiences. Champaign, IL: Sagamore Publishing.

Russell, R.V. (1982). Planning Programs in Recreation. St. Louis,MO: C.V. Mosby.

             Sobel, J. (1983). Everybody Wins. New York: Walker and Co.

             Witt, P. A. & Caldwell, L. L. (2005). Recreation and Youth Development. State College, PA, Venture Publishing

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